Over time, the ethereal landscape forms into a ghostly reflection of the real world. This wall is only slightly more solid than any other piece of ectoplasm, but it can be seen without having to peer into the Material Plane. Wait long enough though and these mists will form into an ethereal duplicate of the wall. If a wall is built in the Material Plane, it can be seen through the rolling ethereal fog. Tenebrous wisps of ectoplasm catch on the tiny impressions in the Ethereal Plane caused by physical objects passing through it. This close relationship between the Material and Ethereal Planes causes other phenomena. From some angles, the material world can be seen clearly from others, it is distorted and warped out of all proportion from yet others, it appears monochromatic and wreathed in mist.
Planeshift dnd 5e cracked#
This is something like peering through a cracked and dirty pane of glass.
Pushing through such an obstacle requires a Strength check (DC 7), a character may add his Wisdom or Charisma bonus (whichever is higher) to his roll – failure means that the character loses five feet of movement, but can try to move through the obstacle again if he has movement left.Įctoplasmic fog dampens sound (disadvantage on Wisdom (Perception) checks) and blocks vision (granting half cover to all those more than 30 feet away from an observer, three-quarters cover to all those within 120 feet and total cover beyond 120 feet).Ī character can see into the Material Plane from any point on the Border Ethereal. The ghost could pass through the wall, leaving a rippling tear in the shaped ectoplasm that would slowly heal itself.
A ghost could build a house of fog, although the walls would only be slightly thicker and more solid than the surrounding mists. Ectoplasmic fog can be moulded into a particular shape (using standard Artisan’s tools checks), which it will retain for some time (1d4 weeks) before drifting apart. It can be strained in this form to a liquid that resembles exceedingly watery oatmeal. When compressed, ectoplasm becomes a clammy grey slime. It feels like cold, slightly viscous fog. The ever-present fog is made up of a substance called ectoplasm. While the various Border Ethereal Planes reflect the planes to which they are adjacent, the Deep Ethereal is its own entity and has no features save the cloudbanks and a few cenotaphs (see below). If a character travels far enough in the Border Ethereal, he will eventually reach the towering wall of dark cloud that marks the edge of the Deep Ethereal. A Border Ethereal is the layer of the plane immediately adjacent to, and coexistent with, the Material Plane or one of the Elemental Planes. Rolling banks of grey mist extend for infinity though the Ethereal Plane is divided into regions, the Border Ethereal and the Deep Ethereal. The dominant feature of the Ethereal Plane is fog. Navigating the Deep Ethereal is much more difficult and requires the use of magic or Wisdom (Survival) checks (DC 11) to maintain travel in a particular direction. Ethereal characters can fly at half normal speed with perfect manoeuvrability and walk through most obstacles, so travel here is relatively simple. Navigation through the Border Ethereal is simple – a character can see the features and landmarks of the adjacent plane and use these as navigation points. A mortal character cast away in this ghost world can survive, but will soon become a starved and maddened wretch. The ectoplasm of the plane is potable and contains enough moisture to be consumed like water, while ectoplasmic food, though bland, is comprised of enough basic nutrients to subsist on. The atmosphere of the Ethereal Plane is clammy and chill but perfectly breathable and food carried onto the plane remains edible. Natural portals to the Ethereal Plane are few, although minglings sometimes occur in graveyards and haunted places. There are also several spells such as ethereal jaunt that allow quick access to the plane. The Ethereal Plane is coexistent with most of the Inner Planes, so simple spells like door or plane shift can reach it.